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Occult Tower
Occult Arts are team-wide triggers you equip from the Occult Tower, a sub-screen of Talents. Each one watches for something your team does (landing hits, landing crits, taking hits, healing, hitting several targets), and once enough of it has piled up it buffs your allies for a few seconds.
Level 1 values are exact. “At max level” values are computed from the game's per-level growth numbers using an inferred formula, and have not yet been confirmed in the live game.
Slots
There are 5 slots. You can equip one art in each.
- Slot 1: Open from the start.
- Slot 2: Reach 12,000 rank stars (Diamond IV).
- Slot 3: Reach total talent level 20.
- Slot 4: Reach 30,000 rank stars (King IV).
- Slot 5: Reach total talent level 40.
Mythic arts
16 arts · level cap 25
Hit Extra Attack
After allies accumulate 6 Skill hits, the 5 allies with the highest ATK attack 1 extra time (dealing 19% Attack DMG) for 4s. Occult Art trigger interval: 2s.
Level 1: 19% · At max level (25): 237.5% computed
Hit Bounce
After the team lands 6 Skill hits in total, the 5 allies with the highest ATK fire a bouncing attack that deals a total of 4.75% ATK DMG to the bounced enemies, decreasing over 2 bounces, for 4s; trigger interval 2s.
Level 1: 4.75% · At max level (25): 59.35% computed
Damage-Taken Shield
After allies accumulate 6 hits taken, all allies gain a Shield equal to 5.65% Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 5.65% · At max level (25): 70.42% computed
Damage-Taken Extra Attack
After allies accumulate 6 hits taken, the 5 allies with the highest ATK attack 1 extra time (dealing 18.95% Attack DMG) for 4s. Occult Art trigger interval: 2s.
Level 1: 18.95% · At max level (25): 236.67% computed
Damage-Taken Lifesteal
After allies accumulate 6 hits taken, all allies gain 2.95% Lifesteal for 4s. Occult Art trigger interval: 2s.
Level 1: 2.95% · At max level (25): 36.83% computed
Crit Bounce
After the team lands 4 Crits in total, the 3 allies with the highest ATK fire a bouncing attack that deals a total of 3.6% ATK DMG to the bounced enemies, decreasing over 3 bounces, for 4s; trigger interval 2s.
Level 1: 3.6% · At max level (25): 44.85% computed
Crit Extra Attack
After allies accumulate 4 Crits, the 3 allies with the highest ATK attack 1 extra time (dealing 31.5% Attack DMG) for 4s. Occult Art trigger interval: 2s.
Level 1: 31.5% · At max level (25): 393.72% computed
Crit Execute
After allies accumulate 4 Crits, the 1 ally with the highest ATK Executes enemies below 4.04% HP on attack for 4s. Occult Art trigger interval: 2s.
Level 1: 4.04% · At max level (25): 50.54% computed
Hit Execute
After allies accumulate 6 Skill hits, the 1 ally with the highest ATK Executes enemies below 3.2% HP on attack for 4s. Occult Art trigger interval: 2s.
Level 1: 3.2% · At max level (25): 39.93% computed
Multi-Target Shield
After allies accumulate 2 multi-target hits (at least 2 targets per hit), all allies gain a Shield equal to 5.65% Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 5.65% · At max level (25): 70.42% computed
Debuff Execute
After allies accumulate 5 Debuffs applied, the 1 ally with the highest ATK Executes enemies below 4.3% HP on attack for 4s. Occult Art trigger interval: 2s.
Level 1: 4.3% · At max level (25): 53.65% computed
Multi-Target Extra Attack
After allies hit at least 2 targets at once 2 times, the 3 allies with the highest ATK attack 1 extra time (dealing 31.8% Attack DMG) for 4s. Occult Art trigger interval: 2s.
Level 1: 31.8% · At max level (25): 397.41% computed
Multi-Target Execute
After allies accumulate 2 multi-target hits (at least 2 targets per hit), all allies share 1 Execute; attacks Execute enemies below 3.9% HP for 4s. Occult Art trigger interval: 2s.
Level 1: 3.9% · At max level (25): 48.73% computed
Heal Shield
After allies accumulate 6 Heals or Shields gained, all allies gain a Shield equal to 5.65% Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 5.65% · At max level (25): 70.42% computed
Heal Aftershock
After allies accumulate 6 Heals or Shields gained, all allies gain Aftershock (5.95%) for 4s. Occult Art trigger interval: 2s.
Level 1: 5.95% · At max level (25): 74.3% computed
Heal Reflect DMG
After allies accumulate 6 Heals or Shields gained, all allies gain 3.4% Reflect DMG for 4s. Occult Art trigger interval: 2s.
Level 1: 3.4% · At max level (25): 42.39% computed
Legendary arts
10 arts · level cap 25
Hit Lifesteal
After allies accumulate 6 Skill hits, all allies gain 1.65% Lifesteal for 4s. Occult Art trigger interval: 2s.
Level 1: 1.65% · At max level (25): 20.46% computed
Damage-Taken Shield
After allies accumulate 6 hits taken, the 3 allies with the lowest HP ratio gain a Shield equal to 6.1% Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 6.1% · At max level (25): 76.17% computed
Damage-Taken Reflect
After allies accumulate 6 hits taken, all allies gain 1.6% Reflect DMG for 4s. Occult Art trigger interval: 2s.
Level 1: 1.6% · At max level (25): 19.87% computed
Crit ATK Boost
After allies accumulate 4 Crits, all allies gain 2.65% ATK for 4s. Occult Art trigger interval: 2s.
Level 1: 2.65% · At max level (25): 32.95% computed
Crit Speed Up
After allies accumulate 4 Crits, all allies gain 2.65% Attack Speed for 4s. Occult Art trigger interval: 2s.
Level 1: 2.65% · At max level (25): 32.95% computed
Hit Slow
After allies accumulate 6 Skill hits, all enemies lose 1.6% Attack Speed for 4s. Occult Art trigger interval: 2s.
Level 1: 1.6% · At max level (25): 19.87% computed
Multi-Target ATK Boost
After allies accumulate 2 multi-target hits (at least 2 targets per hit), all allies gain 2.65% ATK for 4s. Occult Art trigger interval: 2s.
Level 1: 2.65% · At max level (25): 32.95% computed
Multi-Target Lifesteal
After allies accumulate 2 multi-target hits (at least 2 targets per hit), all allies gain 1.65% Lifesteal for 4s. Occult Art trigger interval: 2s.
Level 1: 1.65% · At max level (25): 20.46% computed
Heal Shield
After allies accumulate 6 Heals or Shields gained, the 3 allies with the lowest HP ratio gain a Shield equal to 6.1% Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 6.1% · At max level (25): 76.17% computed
Heal Speed Up
After allies accumulate 6 Heals or Shields gained, all allies gain 2.65% Attack Speed for 4s. Occult Art trigger interval: 2s.
Level 1: 2.65% · At max level (25): 32.95% computed
Epic arts
6 arts · level cap 20
Hit ATK Boost
After allies accumulate 6 Skill hits, the 3 allies with the highest ATK gain 3% ATK for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Damage-Taken Shield
After allies accumulate 6 hits taken, the 3 allies with the highest ATK each gain a Shield equal to 3% of their own Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Crit Speed Up
After allies accumulate 4 Crits, the 3 allies with the highest ATK gain 3% Attack Speed for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Debuff ATK Boost
After allies accumulate 5 Debuffs applied, the 3 allies with the highest ATK gain 3% ATK for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Multi-Target Shield
After allies accumulate 2 multi-target hits (at least 2 targets per hit), the 3 allies with the highest ATK each gain a Shield equal to 3% of their own Max HP for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Heal Speed Up
After allies accumulate 6 Heals or Shields gained, the 3 allies with the highest ATK gain 3% Attack Speed for 4s. Occult Art trigger interval: 2s.
Level 1: 3% · At max level (20): 37.4% computed
Rare arts
4 arts · level cap 15
Hit ATK Boost
After the team lands 6 Skill hits in total, the 2 allies with the highest ATK gain 2.1% ATK for 4s; trigger interval 2s.
Level 1: 2.1% · At max level (15): 26.22% computed
Damage-Taken Shield
After the team takes 6 hits in total, the 2 allies with the lowest HP ratio gain a Shield equal to 2.1% of their Max HP for 4s; trigger interval 2s.
Level 1: 2.1% · At max level (15): 26.22% computed
Crit ATK Boost
After the team lands 4 Crits in total, the 2 allies with the highest ATK gain 2.1% ATK for 4s; trigger interval 2s.
Level 1: 2.1% · At max level (15): 26.22% computed
Heal Speed Boost
After the team receives 6 heals or Shields in total, the 2 allies with the highest ATK gain 2.1% ATK Speed for 4s; trigger interval 2s.
Level 1: 2.1% · At max level (15): 26.22% computed
Upgrade costs
Most levels cost Exp. Breakthrough levels instead cost copies of the same art.
Mythic arts (levels 1 to 25)
| From level | Cost to reach the next level |
|---|---|
| 1 | 95 Exp |
| 2 | 110 Exp |
| 3 | 130 Exp |
| 4 | 3 copies of the same art (breakthrough) |
| 5 | 145 Exp |
| 6 | 170 Exp |
| 7 | 185 Exp |
| 8 | 205 Exp |
| 9 | 4 copies of the same art (breakthrough) |
| 10 | 230 Exp |
| 11 | 245 Exp |
| 12 | 270 Exp |
| 13 | 285 Exp |
| 14 | 4 copies of the same art (breakthrough) |
| 15 | 305 Exp |
| 16 | 320 Exp |
| 17 | 345 Exp |
| 18 | 360 Exp |
| 19 | 5 copies of the same art (breakthrough) |
| 20 | 380 Exp |
| 21 | 400 Exp |
| 22 | 420 Exp |
| 23 | 440 Exp |
| 24 | 5 copies of the same art (breakthrough) |
Legendary arts (levels 1 to 25)
| From level | Cost to reach the next level |
|---|---|
| 1 | 65 Exp |
| 2 | 75 Exp |
| 3 | 95 Exp |
| 4 | 5 copies of the same art (breakthrough) |
| 5 | 105 Exp |
| 6 | 120 Exp |
| 7 | 130 Exp |
| 8 | 145 Exp |
| 9 | 6 copies of the same art (breakthrough) |
| 10 | 165 Exp |
| 11 | 175 Exp |
| 12 | 190 Exp |
| 13 | 200 Exp |
| 14 | 6 copies of the same art (breakthrough) |
| 15 | 220 Exp |
| 16 | 230 Exp |
| 17 | 245 Exp |
| 18 | 255 Exp |
| 19 | 7 copies of the same art (breakthrough) |
| 20 | 270 Exp |
| 21 | 285 Exp |
| 22 | 300 Exp |
| 23 | 310 Exp |
| 24 | 7 copies of the same art (breakthrough) |
Epic arts (levels 1 to 20)
| From level | Cost to reach the next level |
|---|---|
| 1 | 55 Exp |
| 2 | 75 Exp |
| 3 | 7 copies of the same art (breakthrough) |
| 4 | 90 Exp |
| 5 | 105 Exp |
| 6 | 125 Exp |
| 7 | 8 copies of the same art (breakthrough) |
| 8 | 140 Exp |
| 9 | 150 Exp |
| 10 | 170 Exp |
| 11 | 8 copies of the same art (breakthrough) |
| 12 | 185 Exp |
| 13 | 200 Exp |
| 14 | 220 Exp |
| 15 | 9 copies of the same art (breakthrough) |
| 16 | 235 Exp |
| 17 | 255 Exp |
| 18 | 270 Exp |
| 19 | 9 copies of the same art (breakthrough) |
Rare arts (levels 1 to 15)
| From level | Cost to reach the next level |
|---|---|
| 1 | 60 Exp |
| 2 | 9 copies of the same art (breakthrough) |
| 3 | 85 Exp |
| 4 | 110 Exp |
| 5 | 10 copies of the same art (breakthrough) |
| 6 | 140 Exp |
| 7 | 160 Exp |
| 8 | 10 copies of the same art (breakthrough) |
| 9 | 185 Exp |
| 10 | 215 Exp |
| 11 | 11 copies of the same art (breakthrough) |
| 12 | 240 Exp |
| 13 | 260 Exp |
| 14 | 11 copies of the same art (breakthrough) |