Brawl
Solo event · A limited-time event with its own cup count, a shared hero pool and a separate battle pass (Battle Order).
Read from the game's own data (v1.15). The client's numbers can be overridden by the server.
How it works
- Summoners must reach 14,000 Stars to participate in this event.
- The 4 Summoners in the Brawls share the same hero pool. When a Summoner summons, deploys, or upgrades a Hero's Star Level, the quantity of that Hero in the pool will decrease.
- Players can earn points for the first 30 Brawl matches every day: 1st place +15, 2nd place +10, 3rd place +3, and 4th place -1. For matches exceeding the reward limit, points will not increase upon victory, but points will still decrease upon defeat.
- Hero Level uses the player's current Hero Level. Default Level is 1.
- Upon entering Battle, all four Summoners receive one Brawl Event.
- The event effects are the same for all four Summoners in this match.
- Brawl uses a shared hero pool; the more heroes are deployed, the lower the refresh odds.
- In Brawl, you can deploy up to 8 heroes.
- Try more different lineups for a higher win rate.
Each match: 4 health, 15 starting coins, 3 board slots (+1 a round, up to 8 heroes), 40 seconds to shop and up to 32 seconds per fight. Coins per round: 20, 30, 40, 40, 40, 40, 40, 40, 40, 40. The game data schedules the event from day 22 of the month for 7 days (inferred from two settings, not confirmed).
Brawl events
Every match, all four Summoners get the same event. These are all the events in the game data.
- Compensation: For every point of health lost, you will receive 10 copper coins
- Population: Starting Population + 1
- Bonus: Start with an additional 12 copper coins
- Summon: Randomly summon one 1-star Mythic Hero at the start
- Minimum Hero Level: The minimum hero level for this match is Lv.9
- Minimum Hero Level: The minimum hero level for this match is Lv.15
Season ranking rewards
| Rank | Reward |
|---|---|
| 1 |
|
| 2 |
|
| 3 |
|
| 4–10 |
|
| 11–20 |
|
Only the top 20 are listed in the game data.
Battle Order
Brawl Cups convert to Battle Pass Points 1:1. Premium track: $8.99 (read off the store screen on video, not in the config).
| Points | Free | Premium |
|---|---|---|
| 10 | Summon Scroll ×1 | Summon Scroll ×5 |
| 50 | Random Legendary Hero ×1 | Legendary Hero Selector ×24 |
| 75 | Summon Scroll ×1 | Summon Scroll ×5 |
| 100 | Gold ×1,000 | Mythic Hero Selector ×1 |
| 125 | Summon Scroll ×1 | Summon Scroll ×5 |
| 150 | Random Legendary Hero ×1 | Legendary Hero Selector ×24 |
| 175 | Summon Scroll ×1 | Summon Scroll ×5 |
| 200 | Gold ×1,000 | Mythic Hero Selector ×1 |
| 225 | Summon Scroll ×1 | Summon Scroll ×5 |
| 250 | Random Mythic Hero ×1 | Legendary Hero Selector ×24 |
| 275 | Summon Scroll ×1 | Summon Scroll ×5 |
| 300 | Random Legendary Hero ×1 | Mythic Hero Selector ×1 |
| 325 | Summon Scroll ×1 | Summon Scroll ×5 |
| 350 | Gold ×1,000 | Legendary Hero Selector ×24 |
| 375 | Summon Scroll ×1 | Summon Scroll ×5 |
| 400 | Random Legendary Hero ×2 | Mythic Hero Selector ×1 |
| 425 | Summon Scroll ×1 | Summon Scroll ×5 |
| 450 | Random Legendary Hero ×2 | Legendary Hero Selector ×24 |
| 475 | Summon Scroll ×1 | Summon Scroll ×5 |
| 500 | Random Mythic Hero ×1 | Mythic Hero Selector ×1 |
Prizes after the last milestone
The game data has a second reward pool with weights. Reading it as a random draw once you pass 500 points is inferred; the chances are each weight divided by the total.
- Mandrake ×1 — 1%
- Random Mythic Hero ×1 — 2.5%
- Diamonds ×500 — 7.5%
- Summon Scroll ×5 — 5%
- Random Legendary Hero ×2 — 62.5%
- Gold ×2,500 — 21.5%
Shared hero pool
51 heroes. “Copies” is how many exist in the pool; every summon, deploy or star-up takes one out. Some heroes also have a refresh weight.
Warrior · 12 heroes
| Hero | Rarity | Copies | Refresh weight |
|---|---|---|---|
| Mythic | 10 | — | |
| Mythic | 10 | 10 | |
| Mythic | 12 | — | |
| Mythic | 12 | — | |
| Legendary | 12 | — | |
| Legendary | 10 | — | |
| Legendary | 10 | — | |
| Mythic | 10 | 10 | |
| Epic | 15 | — | |
| Epic | 10 | — | |
| Rare | 15 | — | |
| Mythic | 10 | 10 |
Mage · 11 heroes
| Hero | Rarity | Copies | Refresh weight |
|---|---|---|---|
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Legendary | 12 | — | |
| Legendary | 10 | — | |
| Legendary | 10 | — | |
| Legendary | 10 | — | |
| Legendary | 12 | — | |
| Legendary | 12 | — | |
| Epic | 12 | — | |
| Rare | 10 | — |
Archer · 12 heroes
| Hero | Rarity | Copies | Refresh weight |
|---|---|---|---|
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Mythic | 10 | — | |
| Legendary | 12 | — | |
| Legendary | 12 | — | |
| Legendary | 10 | — | |
| Legendary | 12 | — | |
| Legendary | 10 | — | |
| Epic | 10 | — | |
| Epic | 15 | — | |
| Rare | 10 | — | |
| Mythic | 10 | 10 |
Support · 6 heroes
| Hero | Rarity | Copies | Refresh weight |
|---|---|---|---|
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Legendary | 12 | — | |
| Legendary | 12 | — | |
| Epic | 15 | — | |
| Mythic | 10 | 10 |
Assassin · 8 heroes
| Hero | Rarity | Copies | Refresh weight |
|---|---|---|---|
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Mythic | 10 | 10 | |
| Legendary | 12 | — | |
| Legendary | 12 | — | |
| Legendary | 12 | — | |
| Mythic | 10 | 10 | |
| Legendary | 12 | — |
Not confirmed yet
- Which dates the event runs. The game data gives a start day and a length, but events may be scheduled by the server.
- What the refresh weights do exactly.