Level 1 stats
- ATK
- 182
- HP
- 1280
- ASPD
- 3.33
- Range
- 5
- RAT
- 300
- Damage
- MAG
- Unlocked at
- Master IV
Skill & talents
Skill
Restores 100% of ATK as health to the ally with the lowest health. At the start of combat, invulnerable for 0.5 seconds when about to take fatal DMG, after which the shield is lost.
Initial talent
Friendly units with a shield gain a fixed ATK bonus of +80.
Max-star talent
Allies with a shield have a fixed increase in ATK of +280.
Upgrade path
- Level 2 — ATK +5% HP +10%
- Level 3 — In battle, a hero's stats increase significantly when they reach max stars
- Level 6 — When leveling up, there is a 7% chance to level up two stars at once
- Level 9 — Ultimate: The shield is applied to yourself and all friendly units in the row behind you.
- Level 12 — Enhanced Initial Talent: Allies with a shield have a fixed +100 increase in ATK. || Max-Star Talent Enhancement: Allies with shields gain a fixed ATK bonus of +350.
- Level 15 — Ultimate: Units with a shield regain 100% of their maximum health when taking DMG.
Unconfirmed
- Unconfirmed: skill: top.png ends at 'At the start of combat,' and skill.png begins 'invulnerable for'; join may omit a hidden line (sentence reads oddly: shield never mentioned before)