| 1 | Hasta's Memory (Hard) · HP 400,000 · ATK 1,200 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution I: Reduces DMG taken by 500
- Abyssal Tear: Deals 100% of ATK as Magic DMG to the nearest target
- Deep Space Pillar I: Every 8 seconds, Roar to the Heavens summons a stone pillar, dealing 175% of ATK DMG. The pillar taunts the target with the highest attack speed. While the pillar is alive, Ao Shun's critical DMG taken is reduced by 50%.When the stone pillar dies, it deals 150% of ATK as Magic DMG to units within one tile and stuns them for 0.5 seconds.
- Rock Burst: Every 6 seconds, casts Rock Spike on the farthest target, dealing 275% of ATK as Magic DMG and pulling the target 1 tiles closer.
| - Wilderness Points ×100
- Diamonds ×50
- Random Rare Hero ×5
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| 2 | Hasta's Memory (Hard) · HP 700,000 · ATK 1,400 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution II: Reduces DMG taken by 650
- Abyssal Tear: Deals 100% of ATK as Magic DMG to the nearest target
- Earthspike Judgment: Every 7 seconds, summons Earth Spikes to deal 250% of ATK as Magic DMG to all targets. If a target's HP drops below 50%, they are stunned for 2 seconds.
- Void Oscillation: Every 5s, releases an intimidating shockwave that knocks back surrounding targets by 2 tiles and deals Magic DMG equal to 250% ATK.
| - Wilderness Points ×100
- Diamonds ×52
- Random Rare Hero ×8
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| 3 | Hasta's Memory (Hard) · HP 1,000,000 · ATK 1,600 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution III: Reduces DMG taken by 800
- Abyssal Tear: Deals 100% of ATK as Magic DMG to the nearest target
- Void Illusion I: When HP drops below 35%, a clone is summoned with 50% ATK and 150% HP. The clone taunts all enemies and deals 200% of the caster's ATK as Magic DMG to targets within one tile every second. While the clone is active, the caster takes 80% increased DMG. The clone casts Meteor Strike every 5 seconds.
- Meteor Shower: Every 5 seconds, summons a meteor to deal 275% of ATK as Magic DMG to 3 random targets.
| - Wilderness Points ×100
- Diamonds ×54
- Random Rare Hero ×10
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| 4 | Hasta's Memory (Hard) · HP 1,300,000 · ATK 1,800 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution IV: Reduces DMG taken by 1000
- Abyssal Tear: Deals 100% of ATK as Magic DMG to the nearest target
- Deep Space Pillar II: Every 8 seconds, Roar to the Heavens summons a stone pillar that deals 300% of ATK as Magic DMG to targets within a 3x3 area. The pillar taunts the target with the highest Attack Speed. While the pillar is alive, the summoner cannot be critically hit. When the pillar dies, it deals 250% of ATK as Magic DMG to units within one tile and stuns them for 1.5 seconds.
- Evil Revival: Every 11s, absorbs nearby vitality, healing all allied targets for 25% of their lost HP and dealing Magic DMG equal to 300% ATK to all enemy units.
| - Wilderness Points ×100
- Diamonds ×56
- Random Epic Hero ×5
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| 5 | Hasta's Memory (Hard) · HP 1,600,000 · ATK 2,000 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution V: Reduces DMG taken by 1200
- Abyssal Tear: Deals 100% Physical DMG to the nearest target
- Abyssal Rock Punishment: Every 7 seconds, applies Rock Pressure to the target with the highest attack speed, dealing a total of 140% of the target's maximum HP as True DMG over 4 seconds
- Doom Blood Bead: Every 6s, fires a Doom Blood Bead at the furthest target, dealing Physical DMG equal to 600% ATK and stealing 300 ATK. Scoring a kill immediately enters the Hardened state, reflecting 45% DMG when taking DMG for 3s.
- Aberrant Hull: Enters the Aberrant state when HP falls below 40%, reflecting 45% DMG when taking DMG.
| - Wilderness Points ×100
- Diamonds ×58
- Random Epic Hero ×8
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| 6 | Hasta's Memory (Hard) · HP 2,000,000 · ATK 2,500 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution VI: Reduces DMG taken by 1500
- Abyssal Tear: Deals 100% Physical DMG to the nearest target
- Detonating Barrier: Every 6s, grants self a barrier that provides 40% DMG Reduction. If failing to deal DMG 40 times within 5s, the barrier explodes, dealing Physical DMG equal to Remaining Hits * 100% ATK to all enemy units. While the barrier exists, deals Physical DMG equal to 125% ATK to all units per second.
- Barrier Encirclement: Every 4 seconds, summons a rock wall on the outermost tile; units hit by the rock wall split 1500% of ATK in Physical DMG and are stunned for 1.5 seconds. If a kill is achieved, all enemies are stunned for 3 seconds.
- Earthquake: Every 5 seconds, strikes a target within one tile, dealing 360% of ATK as Physical DMG.
| - Wilderness Points ×100
- Diamonds ×60
- Random Legendary Hero ×1
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| 7 | Hasta's Memory (Hard) · HP 2,400,000 · ATK 3,000 · 2/s Mage - Passive: Immune to crowd control effects.
- Void Dissolution VII: Reduces DMG taken by 1800
- Abyssal Tear: Deals 100% Physical DMG to the nearest target
- Void Illusion II: When HP drops below 22%, a clone is summoned with 70% ATK and 100% HP. The clone taunts all enemies and deals 200% Physical DMG per second to targets within one tile. While the clone is active, the summoner takes 80% increased DMG. The clone casts Meteor Burst when it appears and every 5 seconds, sharing and stacking additional meteor counts.
- Thorn Thicket: Every 7 seconds, deals 375% physical ATK to a 3x2 area in front of the caster. When the caster's HP is above 25%, DMG is increased by 40%; otherwise, restores HP equal to 40% of the DMG dealt.
- Meteor Burst: Every 5 seconds, summons meteors that deal 120% Physical DMG based on ATK to 3 random units; each cast adds 1 additional meteors.
| - Wilderness Points ×100
- Diamonds ×62
- Random Legendary Hero ×1
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